Fractions | ||

Card Games (Fractions) | A matching game pairing combinations of pictorial and numerical representations of fractions. | |

Dominoes (Fractions) | A tile-based game matching pictorial and numerical representations of fractions. | |

Drop Ball (Fractions) | Place fractions at appropriate locations on a number line. | |

Pathway Challenge (Fractions) | Create a path from one fraction to another to get to the desired fraction. | |

Pyramid Solitaire (Fractions) | Clear a pyramid of fraction cards by matching them with whole number cards. Select pairs of cards which when multiplied make a whole number. | |

Representation Match (Fractions) | A matching game pairing combinations of pictorial and numerical representations of fractions. Play cards face-up or face-down as a memory game. | |

Integers | ||

Battle of the Integers (Integers) | A card game where the greatest or least integer in a set must be identified. | |

Catch a Bouncing Ball (Integers) | Integers are located on a number line by placing a glove to catch a numbered ball. | |

Diamond Drop (Integers) | Place integers to create correct comparison statements. | |

Diamond Drop - Sign of a Sum (Integers) | Place integers to create sums that are positive, zero, or negative. | |

Dominoes (Integers) | A tile-based game matching either opposite integers or an integer with its counter representation. | |

Drop Ball (Integers) | Place integers at appropriate locations on a number line. | |

Representation Match (Integers) | A matching game pairing combinations of integers, word expressions, number line representations and/or counter representations. Play cards face-up or face-down as a memory game. | |

Where am I? (Integers) | Place integer cards at appropriate locations on a number line. | |

Who am I? (Integers) | A series of less than and/or greater than questions are asked to identify a secret integer. | |

Linear Growing Patterns | ||

Cube Games (Linear Growing Patterns) | Match various representations and characteristics of a linear growing pattern in the fewest number of rolls. | |

Dominoes (Linear Growing Patterns) | A tile-based game matching pictorial, graphical or pattern rule representations. | |

Representation Match (Linear Growing Patterns) | A matching game pairing combinations of pattern rule, pictorial, graphical, algebraic and story representations for linear growing patterns. Play cards face-up or face-down as a memory game. | |

Robot Rule Game (Linear Growing Patterns) | Determine the Robot's rule for linear growing patterns by using input/output pairs. | |

Trigonometric Functions | ||

Card Games (Trigonometric Functions) | Explore the key properties of y = sin x, describe the key properties resulting from a transformation of y = sin x and classify a variety of graphs and contextual situations. | |

Representation Match (Trigonometric Functions) | A matching game pairing combinations of terminology, graphical representations, definitions, values, and equations for key properties and transformations of sine functions. Play cards face-up or face-down as a memory game. | |

Sinesweeper and Sine Dancer (Trigonometric Functions) | Choose the sweeper or dancer to practice graphing y = sin x using a variety of different scales. | |

Who am I? (Trigonometric Functions) | Identify transformations that changed the original curve into the image curve. To play this game, download the .gsp file and open it with The Geometer's Sketchpad™. Get Sketchpad. | |

Whole Numbers | ||

Catch a Bouncing Ball (Whole Numbers) | Whole numbers are located on a number line by placing a glove to catch a numbered ball. | |

Diamond Drop (Whole Numbers) | Place whole numbers to create correct comparison statements. | |

Representation Match (Whole Numbers) | A matching game pairing combinations of pictures and whole numbers 0 to 5, 0 to 10 or 0 to 20. Play cards face-up or face-down as a memory game. |

Jump to: B | C | D | P | R | S | W

Battle of the Integers (Integers) | A card game where the greatest or least integer in a set must be identified. | |

Card Games (Fractions) | A matching game pairing combinations of pictorial and numerical representations of fractions. | |

Card Games (Trigonometric Functions) | Explore the key properties of y = sin x, describe the key properties resulting from a transformation of y = sin x and classify a variety of graphs and contextual situations. | |

Catch a Bouncing Ball (Integers) | Integers are located on a number line by placing a glove to catch a numbered ball. | |

Catch a Bouncing Ball (Whole Numbers) | Whole numbers are located on a number line by placing a glove to catch a numbered ball. | |

Cube Games (Linear Growing Patterns) | Match various representations and characteristics of a linear growing pattern in the fewest number of rolls. | |

Diamond Drop (Integers) | Place integers to create correct comparison statements. | |

Diamond Drop - Sign of a Sum (Integers) | Place integers to create sums that are positive, zero, or negative. | |

Diamond Drop (Whole Numbers) | Place whole numbers to create correct comparison statements. | |

Dominoes (Fractions) | A tile-based game matching pictorial and numerical representations of fractions. | |

Dominoes (Integers) | A tile-based game matching either opposite integers or an integer with its counter representation. | |

Dominoes (Linear Growing Patterns) | A tile-based game matching pictorial, graphical or pattern rule representations. | |

Drop Ball (Fractions) | Place fractions at appropriate locations on a number line. | |

Drop Ball (Integers) | Place integers at appropriate locations on a number line. | |

Pathway Challenge (Fractions) | Create a path from one fraction to another to get to the desired fraction. | |

Pyramid Solitaire (Fractions) | Clear a pyramid of fraction cards by matching them with whole number cards. Select pairs of cards which when multiplied make a whole number. | |

Representation Match (Fractions) | A matching game pairing combinations of pictorial and numerical representations of fractions. Play cards face-up or face-down as a memory game. | |

Representation Match (Integers) | A matching game pairing combinations of integers, word expressions, number line representations and/or counter representations. Play cards face-up or face-down as a memory game. | |

Representation Match (Linear Growing Patterns) | A matching game pairing combinations of pattern rule, pictorial, graphical, algebraic and story representations for linear growing patterns. Play cards face-up or face-down as a memory game. | |

Representation Match (Trigonometric Functions) | A matching game pairing combinations of terminology, graphical representations, definitions, values, and equations for key properties and transformations of sine functions. Play cards face-up or face-down as a memory game. | |

Representation Match (Whole Numbers) | A matching game pairing combinations of pictures and whole numbers 0 to 5, 0 to 10 or 0 to 20. Play cards face-up or face-down as a memory game. | |

Robot Rule Game (Linear Growing Patterns) | Determine the Robot's rule for linear growing patterns by using input/output pairs. | |

Sinesweeper and Sine Dancer (Trigonometric Functions) | Choose the sweeper or dancer to practice graphing y = sin x using a variety of different scales. | |

Where am I? (Integers) | Place integer cards at appropriate locations on a number line. | |

Who am I? (Integers) | A series of less than and/or greater than questions are asked to identify a secret integer. | |

Who am I? (Trigonometric Functions) | Identify transformations that changed the original curve into the image curve. To play this game, download the .gsp file and open it with The Geometer's Sketchpad™. Get Sketchpad. |