Fractions

A matching game pairing combinations of pictorial and numerical representations of fractions.

Create a path from one fraction to another to get to the desired fraction.

Clear a pyramid of fraction cards by matching them with whole number cards. Select pairs of cards which when multiplied make a whole number.

A matching game pairing combinations of pictorial and numerical representations of fractions. Play cards face-up or face-down as a memory game.

Integers

A card game where the greatest or least integer in a set must be identified.

Integers are located on a number line by placing a glove to catch a numbered ball.

Place integers to create sums that are positive, zero, or negative.

A tile-based game matching either opposite integers or an integer with its counter representation.

A matching game pairing combinations of integers, word expressions, number line representations and/or counter representations. Play cards face-up or face-down as a memory game.

A series of less than and/or greater than questions are asked to identify a secret integer.

Linear Growing Patterns

Match various representations and characteristics of a linear growing pattern in the fewest number of rolls.

A tile-based game matching pictorial, graphical or pattern rule representations.

A matching game pairing combinations of pattern rule, pictorial, graphical, algebraic and story representations for linear growing patterns. Play cards face-up or face-down as a memory game.

Determine the Robot's rule for linear growing patterns by using input/output pairs.

Trigonometric Functions

Explore the key properties of y = sin x, describe the key properties resulting from a transformation of y = sin x and classify a variety of graphs and contextual situations.

A matching game pairing combinations of terminology, graphical representations, definitions, values, and equations for key properties and transformations of sine functions. Play cards face-up or face-down as a memory game.

Choose the sweeper or dancer to practice graphing y = sin x using a variety of different scales.

Identify transformations that changed the original curve into the image curve.

To play this game, download the .gsp file and open it with The Geometer's Sketchpad™. Get Sketchpad.

Whole Numbers

Whole numbers are located on a number line by placing a glove to catch a numbered ball.

Jump to: B | C | D | P | R | S | W

A card game where the greatest or least integer in a set must be identified.

A matching game pairing combinations of pictorial and numerical representations of fractions.

Explore the key properties of y = sin x, describe the key properties resulting from a transformation of y = sin x and classify a variety of graphs and contextual situations.

Integers are located on a number line by placing a glove to catch a numbered ball.

Whole numbers are located on a number line by placing a glove to catch a numbered ball.

Match various representations and characteristics of a linear growing pattern in the fewest number of rolls.

Place integers to create sums that are positive, zero, or negative.

A tile-based game matching either opposite integers or an integer with its counter representation.

A tile-based game matching pictorial, graphical or pattern rule representations.

Create a path from one fraction to another to get to the desired fraction.

Clear a pyramid of fraction cards by matching them with whole number cards. Select pairs of cards which when multiplied make a whole number.

A matching game pairing combinations of pictorial and numerical representations of fractions. Play cards face-up or face-down as a memory game.

A matching game pairing combinations of integers, word expressions, number line representations and/or counter representations. Play cards face-up or face-down as a memory game.

A matching game pairing combinations of pattern rule, pictorial, graphical, algebraic and story representations for linear growing patterns. Play cards face-up or face-down as a memory game.

A matching game pairing combinations of terminology, graphical representations, definitions, values, and equations for key properties and transformations of sine functions. Play cards face-up or face-down as a memory game.

A matching game pairing combinations of pictures and whole numbers 0 to 5, 0 to 10 or 0 to 20. Play cards face-up or face-down as a memory game.

Determine the Robot's rule for linear growing patterns by using input/output pairs.

Choose the sweeper or dancer to practice graphing y = sin x using a variety of different scales.

A series of less than and/or greater than questions are asked to identify a secret integer.

Identify transformations that changed the original curve into the image curve.

To play this game, download the .gsp file and open it with The Geometer's Sketchpad™. Get Sketchpad.